![]() ![]() Once we are in edit mode, we can edit vertices, edges or faces. The first thing we want to do is change into edit mode OK, now that we can navigate, it is time to create a model! If you hold down CTRL-MMB and move the mouse, then the camera moves forward and backwards (mouse wheel has the same functionality). If you hold down shift-MMB and move the mouse, the camera moves left/right and up/down. Is equivalent to the camera orbiting around the objects). The mouse around, then the camera orbits the scene (that is, objects in the world rotate in comparison to the camera, which If you hold down the middle mouse button (MMB) and move To Blender, since your environment may be quite different that the environment of any particular tutorial.īefore we do anything else, let's see how to navigate the 3D scene. It to be, but it is a bit of a pain if you are new It's great for power users who want to get the GUI to be exactly the way that they want Perhaps too much so -Īny panel can become any menu, menus can be located anywhere on the screen, and so on. This is the default blender setup, but it is insanely customizable. You should see the (somewhat imposing) blender window, with a single cube helpfully available ![]()
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